top of page
Jose Antonio Ong
Animator
I'm a Vancouver based animator who specializes 3D Character and Creature Animations. I studied traditional animation before getting into 3D and look to experiment in other styles and methods of the art.
Home: Welcome
My Work
I primarily use Maya for most of my animations. Rendering is done in Arnold. Compositing and Editing are done in After Effects and Premiere.
Autodesk Maya
Animation, Lighting and Rendering
Adobe Photoshop
Storyboard and Thumbnail Creation
Adobe Animate CC
Pencil Tests and Animations
Adobe Premiere
Video Editing and Grading
Adobe After Effects
Compositing and Extra Effects
Home: Featured Work
Home: Contact
bottom of page